← All games
Alien Invasion

2006

Alien Invasion

2–0 players · 90 min

Based on the introduction from the rules

A skirmish level miniatures game designed to be played by four to six players in about an hour and a half. Each player will control a competing faction with personal victory conditions to achieve based on the scenario chosen. Not all victory conditions are mutually exclusive so alliances and diplomacy have their place.

The game is ostensibly set in a fictional present day but this is not a requirement. Many of the factions are drawn from popular culture and new factions can be added very easily simply by quantifying a small number of variables. The game requires minimal measuring, no charts and a lot of six sided dice. The rules will be memorised by a player by their second action and everyone can then oncentrate on having

Factions included in the rules are;

UNIT
The Doctor
Daleks
Men in Black
Spugs 

Additional Factions are available on auther website, including;

Cybermen
Invaders from Mars
Shado (UFO)
Shadow Men
Non Combatants
Gangstaz
Grell
Zombies
Alien Zombies
Little Green Men

The rules are available for free from authors website (Search "Alien Invasion" on author website).'

Rules and strategy

Source knowledge for this edition still needs preparation or review.

Prepare rules knowledge

Source rules are needed before we can answer reliably.

Sign in to submit a rulebook

Ask about Alien Invasion

Answers show their sources. When the evidence is missing or unclear, we’ll say so.

Alien Invasion | GamesBond