
2026
Club Spooky
2–4 players · 45 min · 14+
Its a busy night at Club Spooky and you’re trying to assemble the coolest group of ghouls. Here’s hoping your Rivals don't steal them... and they actually stick around...
Each round you’ll be using your “Talking Point” tokens to bid for the attention of the Creatures entering the Lobby. One-up your rivals long enough and you’ll get to add them to your clique. Each creature has a set of traits and a goal. If your clique meets their goals at the end of the game, you’ll score points. Whoever has the most points at the end of the game, wins.
—description from the designer
Rules and strategy
Source knowledge for this edition still needs preparation or review.
Prepare rules knowledge
Source rules are needed before we can answer reliably.
Sign in to submit a rulebookAsk about Club Spooky
Answers show their sources. When the evidence is missing or unclear, we’ll say so.