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Commando Actions: A Game of Tactical Level Combat in World War II

1981

Commando Actions: A Game of Tactical Level Combat in World War II

2–4 players · 240 min · 12+

Commando Actions is a turn based hex and counter small unit level simulation of commando actions or raids during WWII. Hexes are 25 meters, elevation levels 150 feet, turns are 10 minutes and counter are 3-10 men teams or single tanks, guns, ships, buildings, etc.

The game rules are divided into the basic game (book 1 of the rules) and optional/advanced optional rules (book 2). Optional rules:

 Night and sunrise turns
 Dummy units
 Alert status and alarms
 Sentry units

Advanced Optional rules include:

 Aircraft
 Naval shore batteries and support ships
 Blind fire and scatter
 Evade movement
 Run movement
 Voluntary suppression/pin
 Parachute drops
 Passenger vehicles
 Anti-aircraft units
 Split fire
 Opportunity fire
 Close assault
 Overrun
 Recrewing unmanned weapons
 Fieldcraft modification
 Officer modification
 Unit surrender
 Smoke
 Emplacements
 Flail tanks

Commando Actions is very similar (more compatible than similar) in scale and mechanics to Pacific theater game Beachhead: A Game of Island Invasions in the South Pacific 1942-1944.

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