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Crushin' & Crunchin'

2024

Crushin' & Crunchin'

1–1 players · 30 min · 10+

In Crushin’ & Crunchin’ you will control a parent giant Monster and attempt to destroy a city. Your Child also wants to help, so they will rampage as well. You must keep both the Monster and the Child strong and healthy under mounting pressure from the military. Destroy enough of the city before either is defeated to win!

To play, you'll roll 3 dice every turn and assign two to the Monster's actions, and the last will decide which direction the Child will rampage.

Once enough of the city is destroyed, the Mecha arrives! Defeat it or finish off the rest of the buildings to win.

For now, try the Thunder Tyrant against the tutorial army TEACH! More Creatures and Armies will be added over time, with the Windwing Gale creature and two new armies on the way.

Print and Play Components: To Bring: The Monster - 1d12 The Child - 1d8 The Army - 6d6 (⚀ ⚁ ⚂ ⚃ ⚄ ⚅) The Mecha 1d10 The Threat Die - 1d20 Action Dice - 3d6

The City -21 building cubes (blue) -5 Power Plants/Energy cubes (yellow) -6 Food Silos cubes (red)

To Print: Map Board Creature Board Enemy Board

-description from publisher

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