
2000
Dilemma
3–5 players · 30 min · 10+
Dilemma is a curious combination of speed, dexterity, and bluffing. The starting player places a numbered card in an arena (a plastic dish). Players place or apparently throw numbered cards into the arena. If you do this correctly so that your card covers the opener neatly, you then duel with the starter. You each have a dueling block, showing peace or war. Lay this hidden, then reveal them together:
Peace/peace means the players swap the cards in the arena.
War/peace means war takes all the cards but loses one of ten lives.
War/war means no one gains cards and both lose a life.
If you have no lives, you still duel, but can place only peace. When the game ends, total up the cards you've won, and whoever has the most points wins.
Rules and strategy
Source knowledge for this edition still needs preparation or review.
Prepare rules knowledge
Source rules are needed before we can answer reliably.
Ask about Dilemma
Answers show their sources. When the evidence is missing or unclear, we’ll say so.
Find a copy
Some links may earn GamesBond a commission. Prices and availability are set by the retailer.