
1989
Dirtside
2–2 players · 0 min · 10+
DIRTSIDE is a D6 based rules system designed for playing out table-top miniatures actions simulating Armour and Infantry actions in a Science-Fiction setting, whether on Earth or other worlds.
It is a generic system allowing players to generate arms and armor from any setting they choose.
The rules are aimed primarily at 1/300 miniatures but can easily be used at any scale.
Rules cover Infantry, Armour, Artillery, Air Support and even Battle-walkers.
Some of the mechanisms include Multiphase turns, Overwatch, Line of Sight, ECM and Time-on-target.
This set of rules was followed up by the more detailed and better produced DIRTSIDE II rules (http://www.boardgamegeek.com/boardgame/5687).
Rules and strategy
Source knowledge for this edition still needs preparation or review.
Prepare rules knowledge
Source rules are needed before we can answer reliably.
Sign in to submit a rulebookAsk about Dirtside
Answers show their sources. When the evidence is missing or unclear, we’ll say so.