
2016
Dream Islands
2–4 players · 30 min · 8+
At first glance, a visit to Dream Islands might seem like haphazard island hopping. The tourists, however, are moving from island to island based on the tactical considerations of the players, who each have three goals in mind based on their order cards. One such card might require the assembling of vacationers on one or several atolls, while another calls for a majority presence on an island.
Thus, in Dream Islands players must tactically budget their movement points in order to send the tourists where they need them to go.
Rules and strategy
Source knowledge for this edition still needs preparation or review.
Prepare rules knowledge
Source rules are needed before we can answer reliably.
Sign in to submit a rulebookAsk about Dream Islands
Answers show their sources. When the evidence is missing or unclear, we’ll say so.