
1989
Fun House
2 players · 0 min
Fun House - From the Klix Pocket Travel Games from Tiger Electronics.
The board folds out, the magnetic pieces (player pieces and prize markers) are stored in a built-in compartment and the dice are self-contained in a see-through compartment. The dice are 'rolled' by pushing and releasing the 'dice snapper'.
Prizes worth varying points are distributed throughout a 4-room funhouse. You have a limited number of moves in each room. If you run out of moves before you exit the room, you lose the prizes you've collected in that room.
"To Win: Race through all four rooms of the Funhouse to win more prizes than your slow-footed opponent and without running out of moves! You have a limited number of moves to get through each room and the challenge gets tougher."
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