
1963
Merits: A Growing Up Game
2–4 players · 60 min · 5+
Players move through board meant to simulate a middle class life, earning merits for good deeds and losing merits for bad behavior. Players must make a couple of choices which path to take -- Public or private school; College, Military or Get a Job. Along the way you can opt to draw a card rather than accept the merits that a space offers you and you can get a companion that will add or subtract merits from you total for several turns. The goal is to reach the center space "Successful Adult Living" with the most Merits.
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