← All games
Moth: The Ion Age – Book One: Core Rules – Prydia Aflame

2012

Moth: The Ion Age – Book One: Core Rules – Prydia Aflame

1–0 players · 0 min

Moth lets you to play out anything from a small skirmish with half a dozen miniatures a side right up to a squad level battle with more than a hundred miniatures in play if you so desire. Play with 28mm miniatures from the Alternative Armies Ion Age range.

This is a game that is fast to learn, fast to play and great for younger novice players and experienced tacticians alike. Moth has a clever central mechanic based around the D10 (ten sided dice) and the adaptable Elan Rating system. This, when combined with fluid squad mechanic allows players to add to and remove from their squads in play. Plus unique features such as Break Shots, Degrade Fire, two action choice among many others makes the game flow excellently and combines tension with fun in battle. Use cover, avoid open ground, call on your fellows for support.

This is a 60 page book containing all the core rules to Moth.

Win the Prydian Civil War for your noble masters!

-description from publisher webpage

Rules and strategy

Source knowledge for this edition still needs preparation or review.

Prepare rules knowledge

Source rules are needed before we can answer reliably.

Ask about Moth: The Ion Age – Book One: Core Rules – Prydia Aflame

Answers show their sources. When the evidence is missing or unclear, we’ll say so.

Press Ctrl+Enter (⌘+Enter on Mac) to ask.