← All games
Nuclear War

1965

Nuclear War

2–6 players · 60 min · 10+

Nuclear War is a satirical card game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons.

Players start the game in the "peace/cold war" phase, using Secrets and Propaganda cards in their hand to negotiate with other players. Play continues until the first player launches a missile and payload, ie the "war" phase. If the missile isn't destroyed in flight, the struck player must spin to see how much of his population is lost. Play continues until either peace breaks out again or only one player has any population cards left.

Limited edition booster cards were created in the 90's. A list can be found in the Community Wiki section and Nuclear War Booster Packs

Rules and strategy

Source knowledge for this edition still needs preparation or review.

Prepare rules knowledge

Source rules are needed before we can answer reliably.

Sign in to submit a rulebook

Ask about Nuclear War

Answers show their sources. When the evidence is missing or unclear, we’ll say so.

Find a copy

Some links may earn GamesBond a commission. Prices and availability are set by the retailer.