
1960
Pixie Play Tray
2–0 players · 0 min
This is a collection of three card games and a tray to play them in. The cards are square and of thick cardstock. The plastic tray has 3x3 playing area of recessed squares -- to allow stacking while preventing slippage ("great car fun") -- and a deeper square to the side for the draw pile.
Each game has its own small deck, and in each game players take turns drawing a card and playing it onto the 3x3 board.
Wiggle Worm: There are 2 head cards that start at opposite corners; the rest of the cards show parts of one or two worm bodies that pass through the card. A connection game, where you race to build you worm up to 5 squares long.
Cross Word: Each card has a letter, which you may play on any space, occupied or not. If you complete a word across or down, you get 1 point; if you complete a word in both directions, you get 3 points. Most points when the deck runs out wins.
Tick-Tack Whoa: Tic-Tac-Toe, with special "Whoa" cards. You may not play an X on an O or vice versa, but you may play a Whoa card on either one, to prevent your opponent getting 3 in a row, and to free up the space for your cards.
Rules and strategy
Source knowledge for this edition still needs preparation or review.
Prepare rules knowledge
Source rules are needed before we can answer reliably.
Sign in to submit a rulebookAsk about Pixie Play Tray
Answers show their sources. When the evidence is missing or unclear, we’ll say so.