← All games

2015
Strange Victory
1–1 players · 90 min
A solitaire design, this game illustrates how the smaller but nimbler Germans got "inside" the Allied decision cycle to constantly impose small delays and major "rethinks" producing a catastrophic failure on the Allied side - though the better the Germans do may well panic their own High Command into halting them.
Rules and strategy
Source knowledge for this edition still needs preparation or review.
Prepare rules knowledge
Source rules are needed before we can answer reliably.
Sign in to submit a rulebookAsk about Strange Victory
Answers show their sources. When the evidence is missing or unclear, we’ll say so.