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2004
Stunt Academy
3–4 players · 45 min · 10+
Players represent slackers trying to turn their lives around and become stunt men or women. But one can't simply fall off a building or get blown up, nosireebob! It takes training to abuse yourself! So over 4 semesters players draft cards and spend action points to prove who will graduate at the head of the class.
Features a clever disappearing queue of draftable cards feature.
One of two games in Krimsu's 2004 theme: Hooray for Hollywood!
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