← All games
Where's the Wizard?

0

Where's the Wizard?

2–4 players · 0 min · 4+

The object of Where's the Wizard? is to collect three Silver Charms by listening and guessing correctly where the young wizard is hiding.

The game consists of a turntable with 10 conical wizard hats along the edge. One hat conceals an electronic wizard.

Players start with a hand of six cards and must draw on their turn until they have a complete set which allows a spin of the turntable. The suits (wizard, wand, owl, spell book, newt, rat, and toad) require different numbers of cards to form a set. Wizards require only one card, spell books require four cards, but newts, rats and toads are worthless and can never be used to earn a spin.

When the player has collected a complete set of cards, he spins the turntable which causes the hidden wizard to laugh. The player then lifts a hat and if the wizard is found, the player collects one silver charm.

The first player to collect 3 silver charms wins.

Rules and strategy

Source knowledge for this edition still needs preparation or review.

Prepare rules knowledge

Source rules are needed before we can answer reliably.

Sign in to submit a rulebook

Ask about Where's the Wizard?

Answers show their sources. When the evidence is missing or unclear, we’ll say so.