MofuChip

MofuChip

Yoshihiro Yanagida (2026)

0.0
BGG Rating 2 votes
3-5 players 10-15 min 8+
Complexity Light — 0.0/5
View on BoardGameGeek

About

Cute girls and animals fill the cards with bright, charming artwork, but beneath the soft presentation is a surprisingly tense little contest of timing, bluffing, and comebacks. Designed as a compact, travel-friendly game with a manga-style multilingual rulebook, it creates a lighthearted table presence while still delivering a competitive “one more game” feeling. MofuChip is a trick-taking card game in which players compete over 10 tricks, each led by a color; the highest value in the lead color wins the trick and scores 1 point. All cards are dealt at the start, so players can see their full hand, but double-sided chips create tactical reversals: one side adds +2 to a played card, while the other allows a card of another color to count as the lead color. Players may also deliberately lose or pass in order to gain chips, creating a short but strategic game about when to spend resources, when to conserve high cards, and when to overturn an expected result.

Publisher TottoTottino Artist hoppe
No necessary in-game text

BGG Community Intel

0.0

Weighted Avg

2

Ratings

42

Owned

6

Wishlisted

Std Dev: 1.50 Wanting: 2 Trading: 1
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