The Legend of Ezmerelda
A. J. Bruner (2020)
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The Legend of Ezmerelda, is inspired by Nintendo’s popular RPG from 1986. 1 or more players explore the world while: meeting new allies, discovering dungeons, and combating throngs of enemies, in order to recover lost artifacts and return them to their owners. Playing is a creative adventure that triggers the imagination as the story unfolds that is unique to each game. Use a six(6)-side die in combination with cards and maps to explore the world and recover artifacts, while gaining experience with their character and increasing various stats. Characters must observe the passage of time for practicing skills and abilities, 1 game hour is equal to 1 real-world minute. 1 or more players move 1 Hex plot at a time around the World map. If multiple players are working together in a party, 1 member is designated as the dice roller and the person to draw the cards. If entering a dungeon, the designated person draws cards to determine the enemies and rewards within. If entering a town, cards are drawn to determine which quests are available. During gameplay, each player's character can increase the values of certain skills and abilities on their character sheet and they may add or remove party members. The game continues until the player(s) decide the game should end. —description from the designer
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