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This is the second product from the AutoVentures line – a series of auto-combat adventure modules by Aaron Allston. This module includes a scale map, color counters, a quick combat positions chart and the game book itself. This is a solo adventure suitable for use with Battlecars, Car Wars and Highway 2000 – but can also be played by itself using the quick combat system provided. Statistics for all three game systems are given for all vehicles involved as well as conversion tips. Besides some background on the frontier of 2012, the rest of the book reads like a choose-your-own-adventure where you read a numbered paragraph, make some choices and sometimes jump into the game system of your choice to play out combat. The story is a fairly well written ‘rescue the damsel in distress’ scenario, which depending on what methods you choose to employ, may take more than one sitting to complete. Replayability is fairly limited.
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