Zauberkater
Hildegard Klippstein , Eberhard Klippstein (1983)
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Cooperative game for children. Each player has two segments of an enchanted house with four cookies each. In the house there is a cute pussycat. The players take turns rolling dice. When a cookie symbol is shown, the player may either remove a matching cookie from one of his or her wall segment, or donate the roll to another player. When a player rolls a cat symbol and has an incomplete cookie pattern, a puzzle piece is uncovered - when the tenth piece is opened, the cat turns into an evil cat and everyone loses. A player who rolls a cat symbol and has emptied one wall segment already, however, can cover up one puzzle piece. If all players manage to get all the cookies before the evil cat is summoned, everyone wins.
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