Crucible: Science-Fiction Wargame Rules
Adrian Arnold (2026)
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Crucible is a fast-paced science fiction tabletop wargame of relentless command and combined-arms warfare. Designed to keep all players engaged at all times, the game drives the action with an unpredictable initiative deck. Victory requires more than just firepower; the game's Stress system captures the psychological weight of warfare, meaning units will falter, panic, or flee long before they are physically destroyed. Completely scale-agnostic and adaptable to any miniatures you already own—from 15mm imperial legions to 28mm alien swarms—Crucible delivers tactically rich, characterful engagements where breaking your opponent's nerve is the true key to victory. —description from the publisher
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